NEW YORK
METROPOLITAN
UNIVERSITY

Undergraduate Course Certificate in Computer Science in Multimedia & Animation

  • Eligibility Criteria

    High school diploma, GED or equiv. International Education

  • Credit Hours

    6

  • Courses Offered

    6

  • Course Duration

    1 Month (Self-Paced) Program

  • Estimated Fee

    $780

Courses Offered

An undergraduate certificate by NYMU will help secure your plans of garnering progression and stability regarding career opportunities and lock an elevated career, one that you always imagined.

Introduction To Multimedia Design (MUL-049)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Project 1: Taking A Tour Of Photoshop Cs
     Project 2: Learning Selection Techniques
  In Section 2 of this course you will cover these topics:
     Project 3: Working With Layers
     Project 4: Painting And Using Color
  In Section 3 of this course you will cover these topics:
     Project 5: Using Type Elements
     Project 6: Using Filters
  In Section 4 of this course you will cover these topics:
     Project 7: Photoshop And The Web
  In Section 5 of this course you will cover these topics:
     Project 8: Printing And Publishing

After Effect Essentials (MUL-079)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Getting To Know The Workflow
     Creating A Basic Animation Using Effects And Presets
     Animating Text
  In Section 2 of this course you will cover these topics:
     Animating A Multimedia Presentation
     Animating Layers
     Working With Masks
  In Section 3 of this course you will cover these topics:
     Keying
     Performing Color Correction
  In Section 4 of this course you will cover these topics:
     Building And Animating A D Object
     Using 3d Effects
  In Section 5 of this course you will cover these topics:
     Advanced Editing Techniques
     Rendering And Outputting

Fundamental Of Multimedia Systems (MUL-120)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Uses Of Multimedia Information, John Buford
     The Convergence Of Computers, Communications, And Entertainment Products, Jeff Porter
     Architectures And Issues For Distributed Multimedia Systems, John Buford
     Digital Audio Representation And Processing, John Strawn
  In Section 2 of this course you will cover these topics:
     Video Technology, Arch Luther
     Digital Video And Image Compression, Arch Luther
     Time-Based Media Representation Time-Based Media Representation And Delivery, Thomas D. Little
     Operating System Support For Continuous Media, Hideyuki Tokuda
  In Section 3 of this course you will cover these topics:
     Middleware System Services Architecture
     Multimedia Devices, Presentation Services, And The User Interface, John Buford.
     Multimedia File Systems And Information Models, John Buford
  In Section 4 of this course you will cover these topics:
     Multimedia Services Over The Public Network: Requirements, Architectures, And Protocols, Prodip Sen.
     Multimedia Interchange, John Buford.
     Multimedia Conferencing, John Buford.
  In Section 5 of this course you will cover these topics:
     Multimedia Groupware: Computer And Video Fusion Approach To Open Shared Workspace, Hiroshi Ishii And Naomi Miyake.
     High Definition Television And Desktop Computing, Charles Poynton
     Knowledge-Based Multimedia Systems, Jeannette Neal And Stuart Shapiro

Web Graphics (MUL-617)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Getting Started
     Web Aesthetics
     Planning Web Projects
     Establishing Goals
     Computing Prototyping
     Information Architecture
  In Section 2 of this course you will cover these topics:
     Navigation
     Accessibility Issues
     Html And Xhtml
     Web File Formats
     Speedy Graphics
     Color Issues
  In Section 3 of this course you will cover these topics:
     Browser-Safe Color
     Html Color Tags
     Background Tiles
     Transparent Gifs
     Rules Bullets
     Javascript: Rollovers More
  In Section 4 of this course you will cover these topics:
     Image Maps
     Html Type
     Alignment Tables
     Frames
     Cascading Style Sheets
     Animation Audio
  In Section 5 of this course you will cover these topics:
     Creating Community
     Adding Programming Features
     Usability
     Browser Standards
     Hosting
     Getting Listed

Introduction To Multimedia (MUL-624)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Creating Graphics
     Importing And Exporting Graphics
     Modifying Graphics
     Adding Text To Graphics
     Creating Special Effects
     Creating Animations
  In Section 2 of this course you will cover these topics:
     Enhancing Animations
     Publishing An Animation
     Working With Video
     Enhancing Video
     Publishing Video
     Working With Presentations
  In Section 3 of this course you will cover these topics:
     Enhancing A Presentation
     Working With Graphic Objects
     Working With Sound And Animations
     Creating Support Materials
     Giving A Presentation
     Working With Documents
  In Section 4 of this course you will cover these topics:
     Working With Text
     Formatting Pages
     Working With Objects
     Enhancing Publications
     Publishing A Document
  In Section 5 of this course you will cover these topics:
     Creating A Web Page
     Formatting And Linking Web Site Pages
     Adding Color, Graphics, And Animation To Web Pages
     Working In A Web Site Design Program
     Polishing And Publishing Your Web Site

Animation (MUL-755)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Web Animation Solutions
     Animation Basics
     Principles Of Animation
  In Section 2 of this course you will cover these topics:
     2-D Animation
     2-D Tools
     3-D Animation
  In Section 3 of this course you will cover these topics:
     3-D Tools
     Animation In A Gif
     Quicktime
  In Section 4 of this course you will cover these topics:
     Quicktime Vr And Vrml
     Shockwave, Director, And Flash
     Real Media
  In Section 5 of this course you will cover these topics:
     Mbed Interactor
     Java And Dhtml

Why Choose New York Metropolitan University

New York Metropolitan University is the name of excellence, and we emphasize fully working on the future of our students just so they can reach their true potential. Our unparalleled campus experience allows students of all races and religions to excel in their abilities. Here, you are not just growing in your educational career; you can also focus on and enhance your extracurricular activities. We are passionate about providing you with the best overall experience before you enter your professional career path. However, the real career paths of students begin with us.